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	<title>Jonathan&#039;s Jungle Ruins Blog</title>
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		<title>Jonathan&#039;s Jungle Ruins Blog</title>
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		<title>Jungle Ruins Design Breakdown</title>
		<link>http://jonjungleruins.wordpress.com/2010/03/22/hello-world/</link>
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		<pubDate>Mon, 22 Mar 2010 22:06:38 +0000</pubDate>
		<dc:creator>jonmorrisonmedia</dc:creator>
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		<description><![CDATA[The finished scene This was a class project and the idea behind it was to create a jungle scene using mostly NURB’s. The project also was going to teach us how to use the program called Real Flow. Now being a fan of adventure and exploring I decided to take the project in a different [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=jonjungleruins.wordpress.com&amp;blog=12752668&amp;post=1&amp;subd=jonjungleruins&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>The finished scene</p>
<span style="text-align:center; display: block;"><a href="http://jonjungleruins.wordpress.com/2010/03/22/hello-world/"><img src="http://img.youtube.com/vi/baVGMzTzAKs/2.jpg" alt="" /></a></span>
<p>This was a class project and the idea behind it was to create a jungle scene using mostly NURB’s. The project also was going to teach us how to use the program called Real Flow. Now being a fan of adventure and exploring I decided to take the project in a different direction than the other students. I decided to add a ruined temple that had been eroded by water falling from a mountain.</p>
<p>The first thing I needed to do was start to create all the assets for the scene. I looked on the internet for a variety of pictures of jungle/forest plants, trees, and waterfalls.</p>
<p><a href="http://farm5.static.flickr.com/4065/4492791314_3996e5da1c_m.jpg"><img class="alignleft" src="http://farm5.static.flickr.com/4065/4492791314_3996e5da1c_m.jpg" alt="" width="240" height="180" /></a><a href="http://farm3.static.flickr.com/2677/4492152251_abd78aff58_m.jpg"><img class="aligncenter" src="http://farm3.static.flickr.com/2677/4492152251_abd78aff58_m.jpg" alt="" width="154" height="240" /></a></p>
<p>So I started with a variety of tree bases. I made shapes of palm trees, thinner forest trees, and the much bigger trees.</p>
<p style="text-align:center;"><a href="http://farm5.static.flickr.com/4034/4493810722_a944a2c390.jpg"><img class="aligncenter" src="http://farm5.static.flickr.com/4034/4493810722_a944a2c390.jpg" alt="" width="500" height="317" /></a></p>
<p>Next I created the ferns and used the same fern leaves to create the palm tree leaves. After that I created the ground leaves and the smaller palm trees with fan leaves.</p>
<p><a href="http://farm3.static.flickr.com/2689/4493173259_3e2dcdfcb4.jpg"><img class="aligncenter" src="http://farm3.static.flickr.com/2689/4493173259_3e2dcdfcb4.jpg" alt="" width="500" height="320" /></a></p>
<p>I then took the smaller trees and made them the branches of the larger tree.</p>
<p><a href="http://farm5.static.flickr.com/4069/4493173337_a8f7264c72_m.jpg"><img class="alignleft" src="http://farm5.static.flickr.com/4069/4493173337_a8f7264c72_m.jpg" alt="" width="240" height="135" /></a><a href="http://farm3.static.flickr.com/2748/4493173283_8e61b4832e_m.jpg"><img class="aligncenter" src="http://farm3.static.flickr.com/2748/4493173283_8e61b4832e_m.jpg" alt="" width="240" height="135" /></a></p>
<p>I wanted to have the light fog coming through a canopy of leaves so I added it to the assets scene first.</p>
<p><a href="http://farm5.static.flickr.com/4036/4493353481_1f8676fa10.jpg"><img class="aligncenter" src="http://farm5.static.flickr.com/4036/4493353481_1f8676fa10.jpg" alt="" width="500" height="281" /></a></p>
<p>Once that worked I started to work on the terrain and layout of the scene I wanted to create. I wanted to have a camera shot where you look like you are running through the jungle around a mountain and see a temple with waterfalls as you come to a clearing.</p>
<p>After I got the whole terrain laid out like I wanted I then added the temple shape. I then converted all of the terrain and temple into polygons so I could then import it into Real flow.</p>
<p><a href="http://farm3.static.flickr.com/2699/4493173485_39c0627941.jpg"><img class="aligncenter" src="http://farm3.static.flickr.com/2699/4493173485_39c0627941.jpg" alt="" width="500" height="318" /></a></p>
<p>I had to tweak a lot of the settings in real flow and I finally got the water looking closer to what I wanted for my scene.</p>
<span style="text-align:center; display: block;"><a href="http://jonjungleruins.wordpress.com/2010/03/22/hello-world/"><img src="http://img.youtube.com/vi/XhSRk0vGX_4/2.jpg" alt="" /></a></span>
<p>Next I imported all my assets into the scene including the light fog.</p>
<p><a href="http://farm3.static.flickr.com/2799/4493810862_0d32480f79.jpg"><img class="aligncenter" src="http://farm3.static.flickr.com/2799/4493810862_0d32480f79.jpg" alt="" width="500" height="281" /></a></p>
<p>I added textures after that. On the palm trees I found a nice picture of some palm tree bark as well as a forest tree. I used those on the tree bases. For the leaves I created just a regular ramp shader from green to yellow but quickly realized that the leaves stood out too much and looked out of place.</p>
<p><a href="http://farm5.static.flickr.com/4060/4493810920_b1844caa60.jpg"><img class="aligncenter" src="http://farm5.static.flickr.com/4060/4493810920_b1844caa60.jpg" alt="" width="500" height="281" /></a></p>
<p>So what I did was add a fractal node to each of the colors of the ramp to include some random artifacts and some browns as well as dark greens. It added a more realistic look to the leaves.</p>
<p><a href="http://farm5.static.flickr.com/4029/4494167780_089fa6df9c.jpg"><img class="aligncenter" src="http://farm5.static.flickr.com/4029/4494167780_089fa6df9c.jpg" alt="" width="500" height="332" /></a></p>
<p>Unfortunately anytime I tried to render the whole thing with the smaller leaves on the big trees and the water but it would halt any of the computers I was working on. So in order for me to finish in by the 3 week deadline I had to cut some of the leaves as well as the waterfall from the scene.</p>
<p>I was able to get a few renders of the scene with the waterfall in it rendered in mental ray using image based lighting.</p>
<p><a href="http://farm5.static.flickr.com/4071/4440803075_86debb493e.jpg"><img class="aligncenter" src="http://farm5.static.flickr.com/4071/4440803075_86debb493e.jpg" alt="" width="500" height="281" /></a><a href="http://farm5.static.flickr.com/4034/4440803057_aa5e433194.jpg"><img class="aligncenter" src="http://farm5.static.flickr.com/4034/4440803057_aa5e433194.jpg" alt="" width="500" height="281" /></a></p>
<p>But to be able to get the light fog in the scene the whole thing needed to be rendered using maya software. I created a camera that bounces and stutters like someone running and rendered it out. That gives us the final product.</p>
<p><a href="http://farm5.static.flickr.com/4048/4440803163_930910926b.jpg"><img class="aligncenter" src="http://farm5.static.flickr.com/4048/4440803163_930910926b.jpg" alt="" width="500" height="281" /></a></p>
<p>Like with all of my scenes I do have game environments in mind when building them. I like to envision a game world that someone could actually take part in and enjoy.</p>
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